Overview
The run at a glance: how large the app can grow before an interaction misses a 144 Hz or a 60 Hz frame, where the run comes from, how healthy its reports are, and what each app builds by hand.
The run at a glance: how large the app can grow before an interaction misses a 144 Hz or a 60 Hz frame, where the run comes from, how healthy its reports are, and what each app builds by hand.